Matt Morris, senior 2 game designer on Warcraft 3 Reforged, told me the team backed away from retconning the story to WoW because fans wanted to hear the original voice actors and sound effects. It was because they knew it meant changes to the original voice acting-and those fans love the original voice acting. Their continued persistence lead the Warcraft 3 team to scrap the story retconning, as Robert Bridenbecker, executive producer and vice president at Blizzard Entertainment, told Polygon in a recent interview.īut it wasn’t because the fans weren’t open to story changes. However, over the last year unhappy fans have been vocal about that decision. Key characters like Jaina Proudmoore and Sylvanas Windrunner would have been given more “camera time” in Warcraft 3 Reforged. Originally the Warcraft 3 team, with the help of writer Christie Golden, were going to rewrite some story elements of Warcraft 3-changes that would help bring a “renewed focus to a few central characters that we thought deserved a little bit more time in the limelight,” Pete Stillwell, Warcraft 3: Reforged senior producer, said last year at BlizzCon.